You will find that when there is no scene.ambientColor, then StandardMaterial.ambientColor and StandardMaterial.ambientTexture will appear to do nothing. Mainly, it is used in conjunction with a mesh's StandardMaterial.ambientColor to determine a FINAL ambientColor for the mesh material. Color3 ( 0.3, 0.3, 0.3 ) Īs you can see, it is set using the same format as clearColor, but ambientColor is used in quite a few calculations toward determining the final colors of scene items.
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